#pragma once
#include "wceuilayer.h"

class CWEBattery :	public CWceUiLayer
{
	WCEUI_DYNCREATE_BEGIN(CWEBattery, CWceUiLayer)
public:
	CWEBattery(void);
	virtual ~CWEBattery(void);

	virtual void OnInitLayer();
	virtual void OnTimer(WORD wIDEvent);
private:
	int m_nStyleIndex;
};
WCEUI_DYNCREATE_END(CWEBattery, CWceUiLayer)
